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Let Your Designs Breathe.

Any Design, 3D.

Import a Figma frame and Layer3D turns its visual layers into a 3D model you can continue editing.

  • Import directly from Figma
  • Depth generated from layer order
  • Source layers stay editable
Figma frame → editable 3D sceneAuto preview · hover to pause
Source frame Editable model

Preparing 3D preview…

The animation effect makes the design look like a dancing figure.

Designs Import

Bring your Figma, Sketch, or MasterGo designs into an editable scene.

  • Original layers, preserved
  • Text and shapes stay editable
  • Ready to animate
  • Figma
  • Sketch
  • MasterGo
Dark typographic design reading Make it move, with a green accent
  • Frame
    • Headline
    • Accent
    • Background

Timeline

Shape motion with familiar tracks, clips, keyframes, and a precise playhead without leaving the browser.

  • Property-level animation tracks
  • Visual keyframe timing
  • Material and scene animation
Studio TimelineCamera / Transform
Camera1
Transform
Title1
Opacity
Glass1
Transmission
Light1
Intensity

Animation

See your scene in motion. Preview camera moves, materials, and timing together.

  • Camera and object motion
  • Animated materials
  • One continuous preview
Studio playback Motion preview · 16:9
0:00 / --:--

Effect Stack Material

Build richer surfaces with editable layers of color, texture, and light.

  • Reorderable material layers
  • Per-layer visibility and opacity
  • Animation-ready properties
Hollow satin violet cube with fine surface texture and mint rim lighting
Material layers4 effects
Fresnel
Color
Power2.00
Noise

Fine surface texture.

Gradient Linear

A directional blend of surface colors.

Matcap

Captured lighting for the material.

Sanded Glass

Keep the light. Soften the detail.

  • Clear and sanded finishes
  • Independent blur and clarity
  • Ready to animate

One scene. Two finishes.

Transparent glass material rendered in Layer3D Studio

Clear

Sharp transmission

Sanded glass material rendered in Layer3D Studio

Sanded

Soft diffusion

Realism Renderer

Light, reflections, and material detail — rendered in Studio.

Try it in Studio
Rendered in Layer3D StudioWebGPU
  1. 01

    Path tracing

    Progressive light transport

  2. 02

    Reflections

    Materials that respond to light

  3. 03

    Denoise

    A clean final image

Post-processing

Refine the final frame. Tune light, focus, and tone without leaving your scene.

  • Bloom and depth of field
  • Tone mapping and vignette
  • Editable effect stack
Layer3D render with post-processing Layer3D render without post-processing Before After
  • Bloom
  • Depth of field
  • Tone mapping
  • Vignette

Geometry Modifiers

Stack shape operations, tune their influence, and keep the underlying geometry available for the next edit.

  • Ordered modifier pipeline
  • Per-modifier visibility
  • Animation-ready parameters
0:00 / 0:02
  • Bend0.68
  • Twist42°
  • Noise Displace0.24
  • Solidify0.08
Start free. Upgrade as your team grows. Cancel or switch plans anytime.

Free

$0/ month
Free forever
  • 3 drafts
  • 50 MB cloud storage
  • 720p video · 30 fps

Pro

$— / month $—
Billed annually
  • Unlimited drafts
  • 10 GiB cloud storage
  • 1080p / 2K / 4K · 60 fps
  • PNG image sequences
  • No watermark
  • Built-in 3D models
  • Modifiers and fluid simulation

Enterprise

Custom
  • Advanced security
  • Custom solutions
  • Dedicated collaboration
  • Pre-release features
Prices in USD. Taxes are calculated at checkout.
Questions about a plan? Talk to us